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We provide free templates software ebook null script to members |
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| Information |
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Dear webmaster, you look at the test page
DataLife Engine. Current version 8.0. |
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: BlackSite Area 51 |
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| Author: Youssef | 12 March 2009 | Views: 235 |
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BlackSite Area 51
Info:
It was supposed to be a routine mission three years ago. Enter a bunker
deep inside Iraq-territory, retrieve a chemical weapon and get out. But
inside the complex was no chemical weapon. Instead you encounter
mutated humans and other strange creatures. With one man down you
escape that hell and move on.
Now you are called to Nevada because something terrible happened there
(see Area-51) and it affected the nearby city. But you soon realize,
that all this has something to do with what you encountered inside the
bunker three years ago.
The game is a pretty straight-forward first person shooter. You move
through the levels, kill everything that moves and fulfil your
objectives. To aid you in that task, you've a squad full of people
under your command. With the help of cursor-sensitive commands you
order them around and let them man a stationary MG for example. But
there are also marked points in the levels at which your squad will
perform scripted tasks like a door breach.
Depending on the difficulty you need to watch the moral of your team
mates very carefully. While a high morale will make your squad very
aggressive and increase their aim, they'll take more cover and be less
accurate when they don't feel so confident. To increase morale you just
need to do a good job or give your team mates a common target to shoot
at.
The game also features a multiplayer-mode with several game modes.
These include Deathmatch, Team Deathmatch, Capture the Flag and
Abduction. In Abduction there are two teams: the humans and the Reborn.
One player randomly starts as a Reborn and whenever a Reborn kills a
human, the human will respawn as a Reborn. For such a kill a Reborn
gets two points and all surviving humans gain a bonus point. After all
humans are abducted, the round ends and the player with the most points
wins the match.
Requirements
PC Processor Type Intel Pentium processor or equivalent PC Processor
Speed3GHzPC
Operating System Windows XP, Windows Vista
PC System Memory 2GBPC
Hard Drive Space15GBPC
Video 256MB Pixel Shader 3.0 video card PC |
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: Metal Gear Solid (PS1) NTSC |
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| Author: Youssef | 12 March 2009 | Views: 548 |
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Metal Gear Solid (PS1) NTSC
GameSpot Review
Metal Gear Solid is the game that has been
sending chills down the back of this industry for over two years.
Konami leaked bits of information about it here and there, but there
was no hiding the notion that Metal Gear Solid would be an adventure of
epic proportions. Now, all the waiting has ceased, and the game is
finally upon us. But does Metal Gear Solid live up to the years of
hype? That really depends on your perspective. At its core, Metal Gear
Solid is truly a lesson in stealth. Forget about running into rooms
with your gun blazing, leaving nothing alive but an occasional rat.
Here, living by the gun readily equates into dying by the gun. Why
bother fighting the guards when you can just sneak around behind their
backs, crawl along walls just out of the sight range of surveillance
cameras, and hide behind boxes?
Unlike most other games, Metal Gear Solid really knows how to tell a
story. You, as retired supersneaky agent Solid Snake, must infiltrate a
base that has been overrun by terrorists. These terrorists, however,
are members of your old unit, a top secret organization known as Fox
Hound. The hounders are sitting on a supersecret new weapon and enough
nuclear warheads to send the planet back to the Ice Age. Your mission
(no choice here - you're forced to accept) is to infiltrate the base
carrying nothing but a pair of binoculars and a pack of smokes, check
up on a couple hostages, find out if Fox Hound even has the ability to
carry out its apocalyptic threats, and if it does, stop it. The
storyline unfolds in a seemingly never-ending collection of cutscenes,
all extremely well rendered using the game engine. The game doesn't
need FMV to clog up the process (given the amount of time spent
watching cutscenes, FMV probably would have made MGS a three- or
four-disc game), although it does use video in a few isolated cases and
uses it reasonably well.
When you first start playing the game, you truly do feel like you're
constantly in danger. There are so many ways that guards can be alerted
to your presence. The most dangerous, of course, is sight. If you enter
the line of sight of a guard or a camera, you've got a fight on your
hands. Luckily, their lines of sight are represented by big cones on
your radar. Simply stay away from the cones, and you'll never get
spotted. If you stomp through a puddle of water or across a metal
catwalk, fire off a weapon, or knock on a wall (great for luring the
dummies to their doom), nearby guards will hear the noise and check it
out. They'll even follow footprints in the snow. If you're spotted, a
bunch of guards come out of nowhere and start playing target practice
with you. This also starts a two-part timer. The first part of the
timer is the danger timer. During this time, guards are extremely
alert, and they scurry around, hoping to find you. If you can manage to
stay out of sight, the second timer starts. During this time the guards
don't look for you quite as actively. If you can stay hidden during
that time, the guards stupidly assume that you must have run away, and
simply return to their posts. No increased patrols, no manhunts. They
just forget they ever saw you and continue to wander aimlessly. While
it's understandable that this had to be done for gameplay purposes
(getting spotted once and playing the rest of the game with tons of
guards on your tail wouldn't exactly be fair), it comes across as more
than a little silly. Plus, all of these guards are badly in need of
some corrective eyewear, because they can only see about 20 or so feet
in front of them. Heck, you can even shoot a guard in the back of the
head (it takes multiple shots to kill), and he'll just look around, not
see anyone, and go back to standing there like an idiot. -- Jeff
Gerstmann
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: Final Fantasy VII (PS1) |
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| Author: Youssef | 12 March 2009 | Views: 180 |
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Final Fantasy VII (PS1)
Product Description
Editorial Review
Long recognized as role-playing games par excellence, the Final Fantasy
series gets a technological makeover in this installment (and series
debut on the PlayStation). Shedding the two-dimensional graphics and
limited sound capabilities of its predecessors, Final Fantasy VII
features lush 3-D graphics, beautifully animated "movie" sequences, and
soundtrack-quality music. Coupled with the game's intricate storyline,
endearing characters, and immense yet highly imaginative world, these
new advancements make for a quite an engrossing experience. The story
of Final Fantasy VII centers around a solider named Cloud
Strife, who joins forces with Avalanche, a group of resistance
fighters, to take down an evil mega-corporation known as Shinra. (The
fate of the world hangs in the balance, of course.) Truly epic in
scope, this four-disc game requires a considerable amount of time to
complete---this reviewer gladly gave up over 80 hours of his life to
finish it. But it's definitely a rewarding adventure that every
PlayStation owner should consider undertaking, especially since it's
now one of the low-priced "Greatest Hits" titles. --Joe Hon
Pros:
- Intricate and absorbing storyline with endearing characters
- Immense and highly imaginative game world
- Special battle system
- Beautifully animated movie sequences
Cons:
- Your friends and family may feel neglected
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: Silent Hill Origins USA (PS2) |
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| Author: Youssef | 12 March 2009 | Views: 216 |
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Silent Hill Origins USA (PS2)
* A dark story that explores the events prior to the original Silent Hill
* enhanced camera system to elevate sense of fear and horror
* updated control for more fluid combat and detailed exploration
* horrific new creatures and challenging puzzles
* Original soundtrack by Akira Yamaoka
The renowned Silent Hill survival horror series continues on the PS2
with a brand new adventure that reveals many of the series most
hallowed secrets. Assuming the role of a lone truck driver who becomes
trapped in Silent Hill, players must escape the city's horrific
inhabitants and confront the strange hallucinations that have haunted
him since childhood. Featuring enhanced graphics, sound and control,
Silent Hill Origins sets a new standard for this survival horror
classic.
The renowned Silent Hill survival horror series makes its handheld
gaming debut with a brand new adventure that reveals many of the
series' most hallowed secrets. Assuming the role of a lone truck
Driver, Travis Grady, trapped in Silent Hill while making a routine
delivery, you must escape the city's horrific inhabitants and confront
the strange hallucinations that have haunted him since childhood.
Taking full advantage of the PSP system's graphics, sound, and
portability, Silent Hill Origins sets a new standard in handheld gaming
terror.
The PlayStation 2 version offers a visually enhanced version of the PSP
game, with a host of elements that are new to the franchise and provide
the player with an enhanced sensation of isolation. While the game
retains the cinematic experience of the previous games, it also has an
intuitive Cineractive System that allows you to face down horrifying
monsters while the control scheme changes intuitively for each
situation. You also have an enhanced camera system that actively tracks
Travis, while fans of the series will revel in Silent Hill Origins'
original soundtrack by series composer Akira Yamaoka. Encounter
horrific new monsters never before seen in Silent Hill Original
soundtrack by famed series composer Akira Yamaoka
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: BlogHoster 2.70 |
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| Author: Youssef | 12 March 2009 | Views: 547 |
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BlogHoster 2.70
| Script........: BlogHoster 2.70 |
| Author........: Webligo |
| Supplier......: garizlo |
| Nullifier.....: SeeJey |
| NFO's creator.: REALiSTiC |
+--------------------------------------------------+
| Release Date ..: 01-10-2007 |
.-----+------------------------------------------------+-----.
| .: Description ::: |
+------------------------------------------------------------+
| BlogHoster - system for creating blog hosting. |
+------------------------------------------------------------+
| Installation: |
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| 1) Use keygen.php to get license key |
| 2) Read install.txt |
| 3) Enjoy! |
+----+--------------------------------------------------+----+
BlogHoster is a PHP-based software product which allows
you to provide a blog hosting service on your website.
The blog hosting that you give your users with BlogHoster
is comparable to popular third-party blog hosting services
like Blogger, Livejournal, and Typepad. As the admin of
your blog hosting service, you can control how users will
signup, write in their blogs, and interact with each other.
The entire visual frontend of the software is generic,
so you can easily give it your website's look and feel.
You can even have ads automatically inserted on your users'
weblogs. BlogHoster also includes a variety of social-networking
features, including interactive profiles, photo albums,
friendships, blog categories, and more.
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: VideoSearchScript 3.0 |
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| Author: Youssef | 12 March 2009 | Views: 644 |
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VideoSearchScript 3.0 Professional VideoSearchScript is a
content indexing script. It uses RSS feeds to index content (whether it
be videos, games, images, etc - it's completely up to you!). The script
includes a clean layout which is very easy to customize with little or
no PHP experience. It uses a PHP/MySQL backbone. Although designed to
update every hour, you can have the script update at any custom
interval!
You determine where the feeds come from: YouTube, EvilChili, Dorks, or
thousands of other available feeds! Pull videos, images, games...any
content that you want to offer your visitors. Content can be sorted by
category, allowing your visitors easy access to the content they want.
With designated ad spots already integrated, you can be drawing traffic
and gaining ad clicks in no time!
Live Demo
Click here to see VSS in action! |
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